Coyote Girl Sneak Peek!

It’s rainy in the Berkshires today. The whole world looks black and white. So here’s a celebratory still from our short upcoming film Coyote Girl . Fun fact about our process: Coyote Girl was shot in color and edited to greyscale in post. Check out this shot from the film featuring actor Gail Shalan as Riley Ann and the infamous Coyote in action:

"What do we do now?" Still from upcoming short film "COYOTE GIRL" starring Gail Shalan and Robert Biggs
“What do we do now?” Still from upcoming short film “COYOTE GIRL” starring Gail Shalan and Robert Biggs

The Evolution of Coyote: Part 2

Raw Materials used to build Coyote's head: Masking tape, brown paper, cardboard cone, Japanese Hibiki Hand Saw
Raw Materials used to build Coyote’s head: Masking tape, brown paper, cardboard cone, Japanese Hibiki Hand Saw

With a few raw materials, an old coyote skull, some petty cash, a rough idea, and a good dose of faith in hand, off I went to make a puppet!

When I returned to the Berkshires in late June of 2013, Biggs presented me with the top half of a coyote skull that he’d found and a plush coyote, about four feet long, constructed of muslin and stuffing,  by the lovely Emily Justice Dunn, creator of our Drape and Baby Noah from “The Dick and The Rose”. We had discussed, while I was still in New York, the upcoming story he was spinning into play and screenplay form, and that in this story we needed a talking Coyote. He told me to take inspiration from Emily’s sweet pup, mix it up with what we learned in Tom’s workshop, and dive boldly into the experiment of making an approximately life-sized Coyote puppet for an upcoming short film and play.

Emily's Baby Noah from The Dick And The Rose
Emily’s Baby Noah from The Dick And The Rose

So home I went to do some research on Handspring Puppet company, the amazing South African group that Tom worked with on War Horse, a company that has been producing incredible animal puppets that move in lifelike ways while maintaining a creative, homespun, story telling aesthetic in their overall look. I knew this is what I felt inspired by and envisioned for Coyote. Before I moved back up to the Berkshires, I’d had the good fortune of being invited to puppeteer with HiveMind Theatre Company in their short puppet play at St.Ann’s Warehouse’s Toy Theatre Festival. Over the rehearsal period, I watched puppets be tinkered with and built from wood, fabric, paper, glue, paint, staples, and pretty much anything else you could imagine. Witnessing the work behind Chan Thou’s Tuk Tuk also gave me confidence to dabble in the unknown.

Great experience with puppet creators of all types at the Toy Theatre Festival at St. Ann's Warehouse in 2013
Great experience with puppet creators of all types at the Toy Theatre Festival at St. Ann’s Warehouse in 2013
Chan Thou from "Chan Thou's Tuk Tuk" by HiveMind Theatre Co. Emily Leshner and Ryan Minezzi on bottom left, my arm in top image and bottom right.
Chan Thou from “Chan Thou’s Tuk Tuk” by HiveMind Theatre Co. Emily Leshner and Ryan Minezzi on bottom left, my arm in top image and bottom right.
Coyote Skeleton as inspiration
Coyote Skeleton as inspiration
Coyote shadow puppet inspiration
Coyote shadow puppet inspiration
A beautiful drawing of a coyote... so soft and wise, but slightly a trickster all the same.
A beautiful drawing of a coyote… so soft and wise, but slightly a trickster all the same.
Coyote Skeleton
Coyote Skeleton
Amazing Coyote Marionettes as inspiration
Amazing Coyote Marionettes as inspiration
Scary Wolf puppet as inspiration
Scary Wolf puppet as inspiration
Tom Lee's puppet feet and legs....
Tom Lee’s puppet feet and legs….
Joey from Warhorse by Handspring Puppet Co.
Joey from Warhorse by Handspring Puppet Co.
My Previous puppet making experience, circa 1999
My Previous puppet making experience, circa 1999

And so several months of experiments began as I started on what I envisioned as a two to three person, Bunraku-style, life-sized Coyote puppet. I started with a rough, wooden  skeleton. I used the size and shape of Emily’s plush Coyote, as well as photos of coyote skeletons found online, to create templates out of large sheets of masonite that I had on hand. Then, I planned to connect them with wire, dowels, and backpack strap (a useful, strong material that Tom suggested). The main part of the skeleton consisted of a ribcage with a front  and back piece of masonite and wire “ribs” connecting the two. A hole was cut in the front piece to allow for the neck stick of the head to come through and the back piece was designed with a wrist rest so that one hand could manipulate the shoulders and head together. The rib cage then connected to a spine, which would have some hips constructed in a similar fashion to the shoulder piece, with an identical, dowel-sized hole for the tale. The legs were built of masonite, dowel,and backpack strap with appropriate joints and as natural movement as possible ( this inspiration I pulled from Handspring), and the feet were weighted to potentially relieve the puppeteers of excess manipulation.

Half finished legs and Emily's plush Coyote sit on top of templates for a Coyote Skeleton
Half finished legs and Emily’s plush Coyote sit on top of templates for a Coyote Skeleton

Then came the head. Building roughly in the format taught by Tom Lee, I created a coyote skull out of crumpled paper and masking tape. Mounted on a short dowel (functioning as the neck, and also as a mechanism to control the head from within or beneath the body), I took the rough skull shape and added finesse with fine, transparent paper (similar to the traditionally-used rice paper) and watered-down wood glue. After completing the moveable top half of the skull, I also made a working jaw. Biggs wanted an active tongue, if possible, so I began to play around with trigger systems and got a little in over my head. I’m no engineer and that’s for sure! But, with a little help and patience, I managed to rig a spring trigger inside the mouth to move the jaw from the hand which would be inside the rib cage,  and saw potential to make moving ears/ tongue.

A second iteration of Coyote from the upcoming short "Coyote Girl" and play "Riley Ann Visits the Outcast Cafe"
My first draft of Coyote. Complete with head and jaw… glass eyeballs and leather nose.

 

However, my patience began to ware thin. I was struggling with maintaining focus and inspiration as well as solving what felt like challenging physics, and I was reminded of why I chose the artistic path that I did. I’m a collaborator, and find my fuel in the melding of my passion with others. I was having a really hard time working mostly alone, in silence, assembling a creature I couldn’t yet bring to life in a satisfactory way. There were other issues, too. The head I’d worked so hard on, was much to large and long for an actual coyote. The body was becoming too complex to manipulate with ease and we weren’t sure that we’d have more than just myself as a puppeteer, especially for the film, so I needed to get back to the drawing board and work on a simpler, smaller, more accurate puppet for a single puppeteer. The good news is that I could focus on just the top half of the body for the film’s sake. I decided to start from a place of necessity, the bare bones of what the puppet needed to do, and to come from a puppeteer’s functional perspective rather than a design-oriented angle. But this a tale for next time…

The Evolution of Coyote: Part 1

Coyote today looks very much like this... but he's had a long journey to get here.
Coyote today looks very much like this… but he’s had a long journey to get here.

How long does it take to build a puppet? A minute, an hour, a day, a year? All of the above. The discovery and then simple manipulation of an inanimate object within minutes can create a puppet. The careful stitching and gluing of a collection of materials over several hours, days, or weeks can produce a puppet. The trial and error experimentation with many forms, patterns, shapes, ideas, and animations of a specific character can eventually materialize into an appropriate puppet for a new film and play in development over the course of what has now been a two year process. This hardly marks the end of our development of Coyote, as we are still discovering the ways in which we need the thing and creating more and more uses for it as we continue development of Riley Ann Visits the Outcast Café.

If you were to ask me, I’d say this puppet began over a conversation about a workshop held in Williamsburg, BK in April 2013. After closing The Dick and The Rose in the summer of 2012, I decided to return to NYC in hopes of some artistic and general clarity. Biggs continued to develop the next chapter of his tale at home and on the farm, and knew that puppets had become an inviting, compelling, and powerful way to tell his stories. Not knowing the exact form, but knowing that they would return and I’d most likely be the one putting my hand up their butts or wherever else they might call for, he contacted me with a fantastic offer to hone my natural draw to puppets as a storytelling mechanism. Right down the street from my then apartment Triskelion Arts happened to be hosting a weekend long workshop with the incredibly talented and knowledgable Tom Lee and we were to attend!

Tom is one of the original creators and animators of the puppets used in the international hit War Horse. He’s also built puppets for many other renowned works and teaches as a professor of theatre and puppetry at Sarah Lawrence College. Having studied and observed the traditional (rather laborious and extensive) Bunraku form of puppetry in Japan, Tom developed his own form of building, manipulating, and teaching the art of puppets to many others. So, Biggs and I spent an eye-opening weekend with Tom, and a diverse smattering of fellow artists with  varying puppetry experience, refining our skills in storytelling through the animation of inanimate objects. We also discovered the magic, the power and delight, of the puppeteer as the puppet maker. There is a certain ceremony in bringing life from scratch to the thing we will call ‘puppet’. From this place comes our inspiration, and our patience and persistence, to embark on a brand new journey with Coyote Girl/ Riley Ann Visits the Outcast Café in which I, as puppeteer, and Biggs as creator, dive head first into the unknown territory of building our own puppet: Coyote.

Still shot from Tom's workshop in Williamsburg, BK. Other students help to manipulate the papermache head I made for the workshop, attached to one of Tom's body prototypes.
Still shot from Tom’s workshop in Williamsburg, BK. Other students, Alexander and Emily, help to manipulate the papermache head I made for the workshop, attached to one of Tom’s body prototypes.
Another still from Tom's workshop... learning how to make the puppet sleep. Gail (center) with students Dorothy and Caty.
Another still from Tom’s workshop… learning how to make the puppet sleep. Gail (center) with students Dorothy and Caty.
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Sample of Tom’s work. Back of puppet head joint made of wood and finely layered paper.
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Sample of Tom’s work. Side of puppet head joint made of wood and finely layered paper.
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Sample of Tom’s work. Back of puppet head joint made of wood and finely layered paper. With Back of head included.
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Sample of Tom’s work. Underside of puppet head joint made of wood and finely layered paper.
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Sample of Tom’s work. Simple jointed feet.

 

A second iteration of Coyote from the upcoming short "Coyote Girl" and play "Riley Ann Visits the Outcast Cafe"
The (second) prototype of Coyote, and the one that came closest to what we learned in Tom’s workshop.

Stay tuned for the next installment of “The Evolution of Coyote” coming soon!